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hex_a_hop: Add recipe #8392
hex_a_hop: Add recipe #8392
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This is the first time I've encountered Autotools, so there may be some unnecessary build steps that need to be removed. |
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All requested changes have been made.
@humdingerb maybe you could bring your magic skills and create an icon? ;) |
LGTM, if only we had an icon, but can be added later. Thanks @win8linux |
I'm not that good an iconizer... we'd need @Handmaus for best results. 😃 |
Could just make an issue for an icon after the merge. If an icon doesn't appear anytime soon after said issue is made, then it could be another thing for Hacktoberfest this year. :D |
Yes, and/or advertise on this thread: |
Right, make the issue then post it on that thread. Got it. |
hex_a_hop: Fix SDL deps, remove unnecessary folder hex_a_hop: Change save path hex_a_hop: Remove mkdir, HTTPS homepage, rename binary
Hex-a-Hop is a hexagonal tile-based puzzle game wherein the player must eliminate all green tiles by walking on them. Limitless undos, no time limits, just get rid of the green tiles! Different kinds of tiles are introduced as the player progresses further for variety.
Running on
x86_64
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